| Home - Wheel of Time Website | |||||||||
| Project Pl | |||||||||
| Plan for | |||||||||
| Task Number | Dependancy | Major Task | Sub Task | Days
Needed - Duration |
Start Date | End Date | Percent Complete | Owner | Team Members |
| 1 | Base ESM | Create map of land | 65 | 1/1/2004 | 3/6/2004 | 5% | SinisterDeath | ||
| 2 | Base ESM | Test Map | 5 | 5% | |||||
| 3 | Base ESM | Pull in additional meshes | 30 | 1/20/2004 | 2/19/2004 | 20% | Kiriel | ||
| 4 | 03;02 | Base ESM | Merge all pieces of base ESM | 5 | 3/6/2004 | 3/11/2004 | 0% | SinisterDeath | |
| 5 | 04 | Base ESM | Package meshes, textures, icons, ESM, etc | 2 | 3/25/2004 | 3/27/2004 | 0% | ||
| Milestone | Base ESM | Distribute ESM to teammates | Milestone | ||||||
| 6 | Build Exterior | List towns, nations, landmarks, etc to build | 2/4/2004 | 100% | Kiriel | Kiriel | |||
| 7 | Build Exterior | Assign size of town | 5 | 3/15/2004 | 50% | Kiriel; SinisterDeath LordRaven |
Kiriel; SinisterDeath LordRaven |
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| 8 | Build Exterior | Assign architectural styles to towns | 30 | 5% | Team | Ratify Team | |||
| 9 | 08 | Build Exterior | Assign map location of towns and landmarks | 2 | 3/9/2004 | SinisterDeath | SinisterDeath | ||
| 10 | Build Exterior | List geographical regions and their terrain style | 30 | 3/1/2004 | 3/31/2004 | 5% | Kiriel; SinisterDeath |
Kiriel | |
| 11 | Build Exterior | Build towns and exterior regions. | 180 | 2/28/2004 | 8/26/2004 | SinisterDeath | Members | ||
| 12 | 9 | Build Interior | Build interiors for generic/common buildings such as farms, houses, etc | 180 | 4/15/2004 | 10/12/2004 | SinisterDeath | Members | |
| 13 | 9 | Build Interior | Build interiors for specific named buildings. Such as Inns, palaces, etc. | 240 | 4/15/2004 | 12/11/2004 | SinisterDeath | Members | |
| 14 | 11;12;13 | Build Interior | Test doors and building sanity. Rooms inside should match outside looks. | SinisterDeath | Volunteers | ||||
| Periodic Tasks | The
following tasks are to be accomplished a number of times during the working
of this mod. This allows people's work
to be added, then redistributed so all team members can work with the latest
basic mod. The process of integrating a new ESM into WIP will be tested and verified during the early stages of the mod's development |
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| Periodic Tasks | Send ESP's for merging | Members | Members | ||||||
| Periodic Tasks | Test ESP's and files | SinisterDeath | SinisterDeath; Volunteers |
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| Periodic Tasks | Merge ESP with ESM | SinisterDeath | SinisterDeath | ||||||
| Periodic Tasks | Redistribute ESM | SinisterDeath | SinisterDeath | ||||||
| 15 | NCP | Races: create list of races, physical descriptions and playability | Kiriel | ||||||
| 16 | 15 | NCP | Races: ratify race list with team | Kiriel | |||||
| 17 | NCP | Races: compile pictures of all faces in all mods | Not Assigned | ||||||
| 18 | 16;17 | NCP | Races: assign races to the faces | Not Assigned | |||||
| 19 | 18 | NCP | Races: determine needed modeling and retexture work, determine priority and work-arounds | Not Assigned | |||||
| 20 | 19 | NCP | Races: model and retexture the needed faces and hair | Not Assigned | |||||
| 21 | 20 | NCP | Races: create races in ESP. (May be done several times if needed models are great and we release the races in waves.) | Not Assigned | |||||
| 22 | 21 | NCP | Races: test race ESP | Not Assigned | Volunteer members | ||||
| 23 | 22 | NCP | Races: merge races into ESM. (May be done several times if needed models are great and we release the races in waves.) | SinisterDeath | SinisterDeath | ||||
| 24 | NCP | Races: distribute ESM with races | |||||||
| 25 | NCP | Classes: create list of classes and the descriptions and playability | |||||||
| 26 | 25 | NCP | Classes: ratify class list with team | ||||||
| 27 | 26 | NCP | Classes: create classes in ESP | ||||||
| 28 | 27 | NCP | Classes: test class ESP | Volunteer members | |||||
| 29 | 28 | NCP | Classes: merge races into ESM | ||||||
| 30 | NCP | Classes: distribute ESM with classes | |||||||
| 31 | NCP | Factions: create list of factions, descriptions, limitations, and playability | |||||||
| 32 | 31 | NCP | Factions: ratify faction list with team | ||||||
| 33 | 32 | NCP | Factions: create faction in ESP | ||||||
| 34 | 33 | NCP | Factions: test faction ESP | Volunteer members | |||||
| 35 | 34 | NCP | Factions: merge class list with ESM | ||||||
| 36 | NCP | Factions: distribute ESM with factions | |||||||
| 37 | 15;25;31 | NCP | Clothing: create description/pictures of clothing for races, classes, and military | Needed | |||||
| 38 | NCP | Clothing: compile pictures of all available clothing | Needed | ||||||
| 39 | 37;38 | NCP | Clothing: assign existing clothing with races, classes, and military | Needed | |||||
| 40 | 39 | NCP | Clothing: create list of clothing needed with retextures and modeling; assign priorities | ||||||
| 41 | 40 | NCP | Clothing: model new clothes | ||||||
| 42 | 39;41 | NCP | Clothing: pull all clothing from mods and new modeling into ESP | ||||||
| 43 | 42 | NCP | Clothing: test clothing ESP | ||||||
| 44 | 43 | NCP | Clothing: merge clothing mod into ESM | ||||||
| 45 | NCP | Clothing: distribute ESM with clothing | |||||||
| 46 | NCP | NCPs: compile list of all named characters from books. List includes race, class, location, character level, etc. | Kiriel | Kiriel | |||||
| 47 | 46 | NCP | NCPs: place named NCPs in correct location, clothe them | Kiriel | Assigned area team member | ||||
| 48 | NCP | NCPs: fill in holes in locations with new NCP's of correct clothing, classes, races, etc. | Assigned area team member | Assigned area team member | |||||
| 49 | Main Quest | Write story of main quest. Includes who gives what and what reactions and such. | Kiriel | ||||||
| 50 | 49 | Main Quest | Assign main quest dialog sections to NCPs. | Kiriel | |||||
| 51 | Main Quest | Write main quest dialog and scripting results. | Kiriel | ||||||
| 52 | Main Quest | Place items in mod needed for main quest. (May need additional buildings, containers, etc.) | Kiriel | ||||||
| 53 | Main Quest | Place items on persons if needed. | Kiriel | ||||||
| 54 | Main Quest | Proofread main quest dialog for spelling and grammar | Kiriel | ||||||
| 55 | Main Quest | Test main quest dialog for errors | Kiriel | ||||||
| 56 | Faction Quest | Write list of quests for each faction | Various for factions | All contribute | |||||
| 57 | Faction Quest | Write dialog for questing and scripting results | Various for factions | All contribute | |||||
| 58 | Faction Quest | Place items in mod needed for quests. | Various for factions | Assigned area team member | |||||
| 59 | Faction Quest | Proofread faction quest dialog for spelling and grammar | Various for factions | Volunteer member | |||||
| 60 | Faction Quest | Test individual quest dialog for errors | Various for factions | Volunteer member | |||||
| 61 | Adhoc Quests | Write list of quests for a town or area | Various | All contribute | |||||
| 62 | Adhoc Quests | Write dialog for adhoc questing and scripting results | Various | All contribute | |||||
| 63 | Adhoc Quests | Place items needed for adhoc quests. | Various | Assigned area team member | |||||
| 64 | Adhoc Quests | Proofread adhoc quest dialog for spelling and grammar | Various | Volunteer member | |||||
| 65 | Adhoc Quests | Test adhoc quest dialog for errors | Various | Volunteer member | |||||
| 66 | Creatures | List the creatures needed for the full mod | SinisterDeath | Kiriel | |||||
| 67 | Creatures | Compile pictures of all available creatures. | SinisterDeath | unknown | |||||
| 68 | Creatures | Create a list of missing models and put priority on those. | SinisterDeath | SinisterDeath; Team ratification |
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| 69 | Creatures | Build creatures starting at priority one, then going down the list | SinisterDeath | Anyone able | |||||
| Creatures | Import creatures into CS, assign skills and attributes. | SinisterDeath | SinisterDeath: Team ratification | ||||||
| Creatures | Assign creatures to leveled lists. | SinisterDeath | SinisterDeath: Team ratification | ||||||
| Creatures | Merge creature esp into main ESM and release | SinisterDeath | |||||||
| Creatures | Place creatures throughout the landscape. | All | |||||||