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Race Gender Quest Type Quest Name/Journal Name Quest/Scripting/Dialog Description
All All Dungeon/Item Treasures of the Age of Legends Player will learn, from some rumors out of ?? from when they visited Deven Ride of an old guy raving of treasure in the Mountains of Mist.  No one believed him of course.  The player will need to either translate or get translated a book in the Old Tongue.  The treasure will be situated in the old site of the capital of Manetheran, underground.  A cave is the entrance.  It cracked open in the last 3000 years to comes up to a door that is shaped like no doors in the known world.  The door will not open.  There is a dead man with his notes there.  The notes indicate that he thinks he solved the puzzle but is feeling ill and will try it when he feels better.  It doesn't appear that he ever did.  The door needs the glowbulbs to be on in order to shine light upon the key.  The torch circle puzzle will be used to open the door.  (Not all of the puzzle is here.  Text is too long.)

Once player gets the door open, a cavern is found that is obviously an old academy dating from the Age of Legends.  Many traps put in place that the player must find a way around or walk through and take the consequence.  Lots of dead ends and unpassable areas....that look like they contain wonders.  What a shame! 

At the end, one of the few caches of ter'angreal and angreal is found.
Kiriel
All All Timed Bubble of Evil At some noble's estate, unknown location, you are caught by the guards and locked in a tower.  As the guard walks down the stairs, the tower shifts and becomes and old wood tower.  A big chunk of stairs is missing and the guard falls to his death.  You can get out of the cell now but can't get down the stairs until another shift comes.  The tower then changes to an old tower with xxx monsters.  You fight to get down the stairs.  You must fight past the gap before the tower shifts again to the new guard tower then the old wood tower.

Haven't worked out all the details.  Concentrate enemies where the gaps will be so chance of falling during the fighting.  Have an idea about keys....each version of the dead guard has a set of keys that will open some doors.  Need to get some of the keys to get out.  Need to have the shift be at the old wood tower to escape.  Both old stone tower and new stone tower contain guards that will catch you and lock you up..  New stone tower has normal guards and people.  Old stone tower has crazed maniac guards and trollics.  Wood tower has no guards.

Check new system to see if we can confiscate all items player has and put in chest for them to get.  If no text variables then this will be difficult.
Kiriel