| Home - Wheel of Time Website | |||||
| Wheel of Time: Skills | Owner | ||||
| Race | Gender | Quest Type | Quest Name/Journal Name | Quest/Scripting/Dialog Description | |
| All | All | Dungeon/Item | Treasures of the Age of Legends | Player will
learn, from some rumors out of ?? from when they visited Deven Ride of an old
guy raving of treasure in the Mountains of Mist. No one believed him of course. The player will need to either translate or
get translated a book in the Old Tongue.
The treasure will be situated in the old site of the capital of
Manetheran, underground. A cave is the
entrance. It cracked open in the last
3000 years to comes up to a door that is shaped like no doors in the known
world. The door will not open. There is a dead man with his notes
there. The notes indicate that he
thinks he solved the puzzle but is feeling ill and will try it when he feels
better. It doesn't appear that he ever
did. The door needs the glowbulbs to
be on in order to shine light upon the key.
The torch circle puzzle will be used to open the door. (Not all of the puzzle is here. Text is too long.) Once player gets the door open, a cavern is found that is obviously an old academy dating from the Age of Legends. Many traps put in place that the player must find a way around or walk through and take the consequence. Lots of dead ends and unpassable areas....that look like they contain wonders. What a shame! At the end, one of the few caches of ter'angreal and angreal is found. |
Kiriel |
| All | All | Timed | Bubble of Evil | At
some noble's estate, unknown location, you are caught by the guards and
locked in a tower. As the guard walks
down the stairs, the tower shifts and becomes and old wood tower. A big chunk of stairs is missing and the
guard falls to his death. You can get
out of the cell now but can't get down the stairs until another shift
comes. The tower then changes to an
old tower with xxx monsters. You fight
to get down the stairs. You must fight
past the gap before the tower shifts again to the new guard tower then the
old wood tower. Haven't worked out all the details. Concentrate enemies where the gaps will be so chance of falling during the fighting. Have an idea about keys....each version of the dead guard has a set of keys that will open some doors. Need to get some of the keys to get out. Need to have the shift be at the old wood tower to escape. Both old stone tower and new stone tower contain guards that will catch you and lock you up.. New stone tower has normal guards and people. Old stone tower has crazed maniac guards and trollics. Wood tower has no guards. Check new system to see if we can confiscate all items player has and put in chest for them to get. If no text variables then this will be difficult. |
Kiriel |