Wheel of Time - Morrowind Mod

Seanchan

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Table of Contents

General Description

    Culture

    Games and entertainment

    Sayings

    Courting and marriage

    Magic and channeling

Political Description

    External politics

    Internal politics

    The military and warfare

Trade and Economy

People

       Physical looks

       Clothing

            Women

            Men

            Coats

            Military

Talents, skills, characteristics

Design Considerations

    Landscape

    Plant life

    Animal life

    Building exteriors

    Building interiors

    Food and drink

Cities/Towns/Sites

    

 

   


General Description

Culture

  • High Lords announced with a gong, commoners lie down and kiss the floor to honor the blood, and never turn back to a noble. (II: 429, 430)
  • commoners also avoid using certain words/phrases with nobility, such as "must". (II: 496)
  • there are a great many rules and customs governing the behavior of every segment of society. (II: 595)
  • Seanchan insist on protocol before comfort. (II: 600)
  • servants may receive visitors in their own quarters. (II: 605)
  • even a noble considers having to apologize to the Empress an ultimate humiliation, the more so if one is denied death afterwards and has to continue to live with the public embarrassment. (IV: 45)
  • it is unacceptable to avoid answering a question asked by one of the Blood, or to imply/state that one of the Blood speaks an untruth.  (IV: 46)
  • the mere touch of a Channeler is considered defiling to a Seanchan.  (IV: 48)
  • the so'jhin learn to respond to subtle gestured commands of the Blood.  (IV: 48)
  • the Seanchan have a tight social hierarchy, but believe all should have  their basic needs of life met. Only the Blood of Seanchan is "allowed" to help the poor, anyone else doing so rises above his station. (IV: 622)
  • a member of the Blood would rather suicide honorably than beg, etc.  (IV: 761)
  • the Seanchan offer a reward of 1000 gold to those who turn over an Aes Sedai, and kill those who shelter one. (III: 248)
  • desc of Seanchan attitude to a High Lady (V: 236)
  • being allowed to look at the Empress is a gift or a boon. (V: 372)

Games and entertainment

Sayings

  • Everyone has a place in the Pattern, and the place of everyone must be readily apparent. (II: 596)

Courting and marriage

Magic and channeling

  • few but nobles can afford to own a damane, most are property of the throne. (II: 422)
  • it is a feastday in a Seander village when the sul'dam come to test the  girls and find those who are damane or who could be sul'dam. (II: 648)
  • no sul'dam has ever before been raised to the level of so'jhin, let alone to a Voice of the Blood. (IV: 46)
  • the mere touch of a Channeler is considered defiling to a Seanchan.  (IV: 48)
  • the power of the Seanchan and the Crystal Throne is built on control of   damane. (IV: 46)
  • the Seanchan believe female Channelers are dangerous animals who Broke the World. (IV: 638)
  • when someone becomes damane, she is struck from the rolls of citizens and removed from family records. (IV: 639)
  • women are tested once a year to see if they are damane until the age of twenty or so. (IV: 639)
  • the Seanchan offer a reward of 1000 gold to those who turn over an Aes Sedai, and kill those who shelter one. (III: 248)

Political Description

External politics

Internal politics

The crown and nobility

Crime

  • no man's hand may slay one of Artur's blood, noble executions are by being placed alive in a silken bag and hung over the side of the Tower of Ravens. (II: 497-8)

The military and warfare


Trade and Economy

  • kaf - a drink, plant only grown in Seander? (II: 432)

People

Physical looks

Clothing

Women

  • High Lady has both sides of head shaved leaving narrow strip in the middle. (II: 564)
  • High Lady wears a white gown with hundreds of tiny pleats. (IV: 44)

Men

  • High Lord has head completely shaved, inch-long fingernails, with the first two on each hand lacquered blue. (II: 429)

Coats

  • the Seanchan wear markings on their cloaks? (V: 369)

Military

  • military armour looks insectile, and is painted and gilded to increase the effect.(II: 421)
  • lower ranks have plainer armour. (II: 423)
  • solder who works with grolm has three eyes painted on his armour.  (II: 426)
  • soldier carries two-handed sword with a curved blade. (II: 421)
  • the Deathwatch Guards have black-tasselled spears and black-lacquered shields. (IV: 44)

Servants

  • high servant has half of head shaved, the rest braided over one ear.  (II: 429)
  • slightly lower level servant only has temple shaved. (II: 591)
  • certain servants of the nobility are chosen for their good looks, and dressed in sheer white silk robes embroidered with flowers. (II: 432)
  • lower ranked servants wear dark clothes with matching cloaks and ribbons  (for women). Plain, dark woollens. (II: 596, 643)
  • cooks wear all white wool? (II: 641)

Damane and Sul'dam

  • sul'dam wear a blue dress inset with red panels on the breast and sides of skirt. The panels are marked with silver forked lightning. The hem comes to just above the ankles. (II: 422)

Talents, skills, characteristics


Design Considerations

Landscape

Plant life

Animal life

Building exteriors

Building interiors

Food and drink

  • kaf - a drink, plant only grown in Seander? (II: 432)

Cities/Towns/Sites


The Wheel of Time and all its subject matter is copyright by Robert Jordan.  Morrowind, the gaming engine, and the modules created for it are copyright by Bethesda.  This project is a not-for-profit endeavor.  It is done in homage to a great fantasy series.  It is not intended to be an official representation of the works of Robert Jordan.
For problems or questions regarding this web contact the webmaster: Kiriel@direcway.com.
Last updated: August 31, 2005.