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Wheel of Time:  Classes        
This list is a draft and contains all of the classes in Morrowind and the WOT RPG game.  It needs a lot of work.  And weeding.
It must be completed before we start making any characters in the game.
Yes = Playable
No = NCP only
N/A = No characters fit this class.
Blank = Not sure
 
Class Name Playable in Morrowind Playable in WoT Morrowind Description WoT Description
Acrobat Yes   Acrobat' is a polite euphemism for agile burgulars and second-story men. These thieves avoid detection by stealth, and rely on mobility and cunning to avoid capture. Circus/Traveling Show Performers
Agent Yes   Agents are operatives skilled in deception and avoidance, but trained in self-defense and the use of deadly force. Self-reliant and independent, agents devote themselves to personal goals, or to various patrons or causes. Thief catchers? Seanchan Seekers?
Alchemist No   NPC Alchemist  
Alchemist Service No No NPC Alchemist (service provider) NCP who provides ingredients to create potions.
Apothecary No   NPC Apothecary NCP healer who heals with herbs and other ingredients.
Wisdoms, Good Wives, etc.
Apothecary Service No No NPC Apothecary (service provider) NCP who provides healing herbs and ingredients.
Wisdoms, Good Wives, etc.
Archer Yes Yes Archers are fighters specializing in long-range combat and rapid movement. Opponents are kept at distance by ranged weapons and swift maneuver, and engaged in melee with sword and shield after the enemy is wounded and weary. Same as Morrowind
Armsman NA     A basic solder.  Could take the place of guards.
Assassin Yes   Assassins are killers who rely on stealth and mobility to approach victims undetected. Execution is with ranged weapons or with short blades for close work. Assassins include ruthless murderers and principled agents of noble causes. Seanchan Seekers?
Assassin Service No   NPC Assassin (service provider)  
Barbarian Yes N/A Barbarians are the proud, savage warrior elite of the plains nomads, mountain tribes, and sea reavers. They tend to be brutal and direct, lacking civilized graces, but they glory in heroic feats, and excel in fierce, frenzied single combat. Not applicable to WOT.
Bard/Gleeman Yes Yes Bards are loremasters and storytellers. They crave adventure for the wisdom and insight to be gained, and must depend on sword, shield, spell, and enchantment to preserve them from the perils of their educational experiences. Gleeman in WOT.
Uses throwing knives and knives.  Can use any of the instruments found in the taverns and Inns to make money. 
Primary skills:  speechcraft, acrobatics, merchantile, short blades, sneak, unarmored. 
Open:  how to create and build entertainment skills.  Based on pursuasion.
Battlemage Yes N/A Battlemages are wizard-warriors, trained in both lethal spellcasting and heavily armored combat. They sacrifice mobility and versatility for the ability to supplement melee and ranged attacks with elemental damage and summoned creatures. Unavailable in WoT, unless these are the Green Ajah
Battlemage Service No   NPC Battlemage (service provider)  
Bookseller No No NPC Bookseller Same as Morrowind
Bouyant Amiger No   Vivec's Holy Order of Stealth Fighters [Samauri Poets] Not applicable to WOT.
Caravaner No No NPC Caravaner Same as Morrowind
Caretaker No No   Not sure what these would do.
Champion No   NPC Champion  
Child NA No   NCP Child
Clothier No No NPC Clothier Same as Morrowind
Commoner No No NPC Commoner Same as Morrowind
Crusader Yes   Any heavily armored warrior with spellcasting powers and a good cause may call himself a crusader. Crusaders do well by doing good. They hunt monsters and villains, making themselves rich by plunder as they rid the world of evil. Would not be a spellcaster.  Would be a person who believes they are good (lawful good) and could join the Children of the Light or the Prophet.  Not sure of other groups they may join.
Diplomat NA No   Not sure.  Unless these are the Grey Ajah.
Dreamers No     Not sure.  Could be Wise One's who dream walk
Drillmaster No No NPC Drillmaster (service provider) Trainers for arms
Enchanter No   NPC Enchanter Not found in WoT.  Unless these are those that can create angriels and such.  No Ajah.
Enchanter Service No   NPC Enchanter (service provider)  
Enforcer No   NPC Enforcer  
Farmer No No NPC Farmer Same as Morrowind
Gardener No No   Same as Morrowind
Gondolier No N/A Travel Service NPC Could be ferry service in Tear, Tanchicho or other cities that have a lot of waterways.
Guard No No   Member of armed military or police that can arrest the player of a crime.
Guild Guide No N/A Mages Guild Teleport Service NPC Not found in WoT.  Unless some channelers who can create gateways would give service.
Healer Yes   Healers are spellcasters who swear solemn oaths to heal the afflicted and cure the diseased. When threatened, they defend themselves with reason and disabling attacks and magic, relying on deadly force only in extremity. Could be Yellow Ajah.
Healer Service No   Healer (service provider)  
Herder No   NPC Herder Same as Morrowind
Hunter No   NPC Hunter Same as Morrowind
Illuminator NA     A faction that creates fireworks and keeps the secret of fireworks.
Initiate NA     Someone who can channel.  From D&D.  Not sure it really fits for WOT.  Not a WOT term.
Innkeeper NA No   Owner of an Inn.  Could be a trader
Journalist No     ??
King  No No By the Grace of All Gods, King of Morrowind, Duke of Mournhold and Hlaalu Province; Defender of the People and the Law; Loyal Servant of the Empire. Same as Morrowind
Knight Yes N/A Of noble birth, or distinguished in battle or tourney, knights are civilized warriors, schooled in letters and courtesy, governed by the codes of chivalry. In addition to the arts of war, knights study the lore of healing and enchantment. Not applicable to WOT.
Mabrigash No N/A NPC Ashlander women
"They are evil life-sucking witches who drain men of their precious bodily essence..."
found in all-woman camps
Not applicable to WOT.
Mage Yes   Most mages claim to study magic for its intellectual rewards, but they also often profit from its practical applications. Varying widely in temperament and motivation, mages share but one thing in common: an avid love of spellcasting. White Ajah?
Mage Service No   NPC Mage (service provider)  
Master-at-Arms No No NPC Master-at-Arms Drillmasters.  Maybe for the private service
Merchant No No NPC Merchant Seller of goods
Miner No No NPC Miner Same as Morrowind
Monk Yes N/A Monks are students of the ancient martial arts of hand-to-hand combat and unarmored self-defense. Monks avoid detection by stealth, mobility, and agility, and are skilled with a variety of ranged and close-combat weapons. Not applicable to WOT.
Monk Service No N/A NPC Monk (service provider) Not applicable to WOT.
Necromancer No     None found…unless some darkfriend channelers have these talents… Black Ajah.
Nightblade Yes N/A Nightblades are spellcasters who use their magics to enhance mobility, concealment, and stealthy close combat. They have a sinister reputation, since many nightblades are thieves, enforcers, assassins, or covert agents. Not applicable to WOT.
Nightblade Service No   NPC Nightblade (service provider) Not applicable to WOT.
Noble No No NPC Noble NCP Noble
Ordinator No N/A   Not applicable to WOT.
Ordinator Guard No N/A   Not applicable to WOT.
Pauper No No NPC Pauper Begger
Pawnbroker No No NPC Pawnbroker Buys anything
Pilgrim Yes N/A Pilgrims are travelers, seekers of truth and enlightenment. They fortify themselves for road and wilderness with arms, armor, and magic, and through wide experience of the world, they become shrewd in commerce and persuasion. Not applicable to WOT.
Priest No N/A NPC Priest Not applicable to WOT.
Priest Service No N/A NPC Priest (service provider) Not applicable to WOT.
Publican No N/A NPC Publican Not applicable to WOT.
Queen Mother No No    
Rogue Yes Yes Rogues are adventurers and opportunists with a gift for getting into and out of trouble. Relying variously on charm and dash, blades and business sense, they thrive on conflict and misfortune, trusting to their luck and cunning to survive. Like Mat
Sailor NA No   NCP who works on a boat but doesn't give passage
Savant No N/A NCP Savant Not applicable to WOT.
Savant Service No N/A NPC Savant (service provider) Not applicable to WOT.
Scout Yes Yes Scouts rely on stealth to survey routes and opponents, using ranged weapons and skirmish tactics when forced to fight. By contrast with barbarians, in combat scouts tend to be cautious and methodical, rather than impulsive. Can belong to any military.
Servant NA No   Anyone who works in a house, manor, castle, and is called a servant.
gai'shain are also in this class.  (I have a great robe for this that I used in the Wizard Academy mod.)
Shaman No   The shaman relies on his mystical powers drawn from his worship of nature and animal spirits. They are known to be able to summon living creatures to fight by their sides, and are proficient with various weapons.  
Sharpshooter No   NPC Sharpshooter  
Shipmaster No No Travel Service NPC NCP who commands a boat and can give passage
Slave No No NCP Slave Only for the Seanchan
Smith No No NPC Smith Blacksmith
Smuggler No No NCP Smuggler Same as Morrowind
Sorcerer Yes   Though spellcasters by vocation, sorcerers rely most on summonings and enchantments. They are greedy for magic scrolls, rings, armor, and weapons, and commanding undead and Daedric servants gratifies their egos.  
Sorcerer Service No   NPC Sorcerer (service provider)  
Spellsword Yes   Spellswords are spellcasting specialists trained to support Imperial troops in skirmish and battle. Veteran spellswords are prized as mercenaries, and well-suited for careers as adventurers and soldiers-of-fortune.  
Thief Yes Yes Thieves are pickpockets and pilferers. Unlike robbers, who kill and loot, thieves typically choose stealth and subterfuge over violence, and often entertain romantic notions of their charm and cleverness in their acquisitive activities. Same as Morrowind
Thief Service No No NPC Thief (service provider) Same as Morrowind
Trader No No NPC Trader Same as Morrowind
Trader Service No No Trader (service provider) Same as Morrowind
Wanderer NA No   A person who wanders
Warlock No   NPC Warlock  
Warrior Yes Yes Warriors are the professional men-at-arms, soldiers, mercenaries, and adventurers of the Empire, trained with various weapon and armor styles, conditioned by long marches, and hardened by ambush, skirmish, and battle.  
Wilder NA Yes   A woman (man?) who can channel by the gift and doesn't belong to an oganization like the Wise One's or Aes Sedai and learned to channel all by themselves.
Wise Woman No   NPC Wise Woman This is a faction in WoT
Wise Woman Service No N/A NPC Wise Woman (service provider)  
Witch No   NPC Witch  
Witchhunter Yes ?? Witchhunters are dedicated to rooting out and destroying the perverted practices of dark cults and profane sorcery. They train for martial, magical, and stealthy war against vampires, witches, warlocks, and necromancers. No magic.  Could be the questioners for the whitecloaks
Wolf Brother NA Yes   Can talk to the wolves.  Would this be a sign instead?
Woodsman NA No   Lives in the woods